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		<title>유니티 (Unity) 2D 모바일 게임 최적화 팁 &#038; 체크리스트</title>
		<link>https://ijemin.com/blog/%ec%9c%a0%eb%8b%88%ed%8b%b0-2d-%ea%b2%8c%ec%9e%84-%eb%b9%8c%eb%93%9c-%ec%b5%9c%ec%a0%81%ed%99%94-%ed%8c%81/</link>
					<comments>https://ijemin.com/blog/%ec%9c%a0%eb%8b%88%ed%8b%b0-2d-%ea%b2%8c%ec%9e%84-%eb%b9%8c%eb%93%9c-%ec%b5%9c%ec%a0%81%ed%99%94-%ed%8c%81/#comments</comments>
		
		<dc:creator><![CDATA[I_Jemin]]></dc:creator>
		<pubDate>Fri, 26 May 2017 02:40:29 +0000</pubDate>
				<category><![CDATA[포스트]]></category>
		<category><![CDATA[2D 게임 최적화]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[Game Develop]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Unity 3D]]></category>
		<category><![CDATA[Unity2D]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[게임 개발]]></category>
		<category><![CDATA[유니티]]></category>
		<category><![CDATA[최적화]]></category>
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					<description><![CDATA[업데이트 2018/02/10 가독성 개선 2017/12/13 가독성 개선 2017/6/26 레퍼런스 추가 로깅/ GC, 필수 작업/ 퀄리티 세팅 추가 2017/5/26 유니티 5.6에 맞추어 갱신 레퍼런스 https://divillysausages.com/2016/01/21/performance-tips-for-unity-2d-mobile/ 유니티2D로 제작한 모바일 게임에서 60프레임을 안정적으로 지키고, 빌드 용량을 줄이기 위한 팁들입니다. 빌드전 마지막으로 체크해야 될 옵션들 위주로 나열했습니다. 최적화 방법 중 디자인 패턴과 관련된 부분은경우의 수가 너무 많아 제외했습니다. 유니티 [&#8230;]]]></description>
		
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